In this AndEngine tutorial for game developers we will start to setup our box2d and AndEngine project. Here is the git repository for the Box2d Extension for AndEngine
Box2d Extension: https://github.com/nicolasgramlich/AndEnginePhysicsBox2DExtension.git
In this Android AndEngine tutorial we will setup the Box2d Extension for AndEngine. This extension will allow us to easily integrate physics into our game. Things such as gravity, linear acceleration, velocity, collision detection, and much more will be included in the box2d extension.
In this tutorial we will also configure our emulator to run our AndEngine application.
We will also fix errors from the previous tutorial setup.
Source code | Additional Info for this tutorial: http://bit.ly/16dZSiT
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